
                             Create An Adventure II

        This game can be loads of fun, if it is played correctly.  The game
   begins by someone entering the first Situation.  The first situation
   starts the whole game off, and really determines how fun the game will be.
   If immeditely after you run the program, it asks for you to describe the
   current situation, then you are the CREATER of the first situation.  When
   entering a situation, please use common sense, and make it decent, and
   enjoyable for all to play.  Please don't leave any obscene situations, or
   situations that are in any way degrading to anyone.  You are allowed up
   to 6 lines to enter the situation.  After you are done with the
   description, you have 2 lines in which to state the players choices
   according to the current situation.  Another nice feature is the ability
   to include the player within the adventure!  By placing 
   *NAMEE* [All Capital letters must be used when using this macro!]
   in the adventure, the current player's name will be filled in, to provide
   the player with an almost real athmosphere!

   Here is an example.

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  You are in a dark room.  Around you are bright, beedy eyes all stairing at
  your neck.  They are all holding little knives and forks.  Suddenly one
  jumps out and asks your name.  You reply with it, and he mumbles to the
  other monsters.  They all start to gwowl.  You don't feel to safe, and
  one by one, they start walking towards you.  Suddenly, in comes a huge
  man.  He yells '*NAME* is friendly', and they all stop.

  Here Are Your Choices, *NAME* ...
  [A] I run away, and try to escape from them.
  [B] I wait and see what is happening.

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   At this point in the adventure, you make your choice, and continue.  After
   you have reacehed the end of the adventure, you can add to it if you like.
   You can now add up to 6 lines of the situation, and 2 manditory choices!
   Then you can return to PCBoard, and others can experience your treachery.

        But remember, if you just play the adventure, and don't add, it can't
   grow.  And although it's fun the first time, if it doesn't expand, you
   will just experience the same thing over and over again, so add to it,
   even if you have no imagination, create a little, and make it better for
   everyone!


                                        ...Carey

