Welcome to BowlStat =================== Here are a few short notes to assist you in using BowlStat. Unfortunately, people are not abiding by the Shareware concept and registering. This has forced me to cripple certain features in the package as an incentive to register. All of BowlStat's features are enabled. allowing a full test but printouts are limited in the number of bowler names that will be printed. After receiving your registration fee, a key file will be sent to you that will remove this restriction. Current registered users can obtain the key file for free, the usual upgrade fee will cover this. YEARLY STATISTICS/CLUB SCORES ----------------------------- If bowler or team yearly statictics and/or "CLUB" scores are to be maintained, set the "Save Stats/CLUB to disk" and "Save Team Stats to Disk" settings in "Options/Defaults" (General) to "Y". VIDEO ----- To run BowlStat on a monochrone system, add the "/M" switch - ie. BOWLSTAT /M from the DOS command line. This command can also be used on color systems to display BowlStat in Black & White. MEMORY ------ The amount of memory required to store the bowler database can be reduced by suppling the maximum number of bowlers the system will allow. For example, to to set the maximum number of bowlers to 200, type BOWLSTAT 200 from the DOS command line. If no number is supplied the default of 891 (99 teams with 9 bowlers per team - BowlStat's maximum setting) will be used. Each bowler record takes approx. 150 bytes of memory. Remember - the larger the database, the longer certain operations will take. Please note that the MEMORY and VIDEO options can be combined. For example, BOWLSTAT 100 /M allocates memory for 100 bowlers and provides support for monochrome video displays. LEAGUE LOADING -------------- If the same league is to be used week after week, it can be selected from the command line, bypassing BowlStat's normal startup procedure. Add the following switch after the BowlStat command: BOWLSTAT /F: ex. BOWLSTAT 250 /M /F:MENSPRO load MENSPRO league PATH ---- League files may be kept in a different directory from BowlStat's program, help and data files. To specify another directory, use the /P: command line switch: BOWLSTAT /P: ex. BOWLSTAT /P:\BOWLSTAT\FILES find data files in \BOWLSTAT\FILES Menu Operation ============== All menu items available in BowlStat are accessed through "smart menus". To choose an item, move the highlight bar via the cursor or +/- keys of the numeric keypad to the desired choice and press the "Enter" or "Return" key. If a mouse is present (automatically detected by BowlStat), move the mouse block cursor to the desired menu item and double click the left mouse button. If the menu item is preceeded by a number, then it may be selected by a pressing the corresponding number. In this case the "Enter" or "Retrun" key is not required to complete the selection. For example, to select "5) BOWLER - Delete" from the Main Menu, either move the highlight via the cursor or +/- keys to the line "5) BOWLER - DELETE" and press the "Enter"/"Return" key or press "5". Either method selects the same menu item. Function Keys ------------- BowlStat makes use of function keys F1-F10 for the following functions: F1 - Help system pop-up window. (always active) F2 - Bowler database pop-up window. F3 - Team database pop-up window. F4 - Database statistics pop-up window. F5 - Display Bowler record for highlited bowler name. F6 - Display Team record for currently displayed team. F7 - Allow USER Defined award to be entered for highlited bowler name. F8 - Replace one bowler with another. F9 - Printer pause. F10 - Printer continue. Function keys F2 - F4 are active at any time after reaching then Main Menu and are disabled during print operations. Function keys F5-F8 are active only while in Captain Sheet score input mode and F9-F10 are active only during a print operation. Notes: The function keys cannot be "stacked" - only one function may be active at any given moment. Most prompts in BowlStat are worded so that any menu item that alters a database (team or bowler) requires a "Y" (yes) response to a confimation prompt. Therefore, the "Enter" or "Return" key alone is considered as a NO entry and can be used in place of a "N" and "Enter" or "Return" keystroke sequence. Also, to utilize the numeric keypad, the "+" and "-" keys can be used to simulate "YES" (+) and "NO" (-) replys. To produce a hardcopy of the online help files for reference, type MANUAL at the DOS command line. The order of command line options is important. They should be entered in the following order: 1) Memory Size 2) Monochrome video switch (/M) 3) Path to data files (/P:) 4) League name to be loaded (/F:) Failure to enter the options in this order may result in unpredictable operation.