-- Version 3.03 of DCGAMES was released on June 29, 1993 -- This system consists of a set of ziped archives containing the different files that are needed to create and play an adventure. DCGAMES.ZIP : Is a ZIP of all the ZIP files, which makes it easyer to distribute on bulletin boards. DCPLAY.DOC : Game Driver documentation (How to play a game) CONTEST.DOC : 1993 Game Contest Rules DCGAMES.DOC : World Builder Documentation BUGFIX.DOC : List of BUG fixes and Enhancements INSTALL.DOC : How to install the game system. FUTURES.DOC : Some features I'm working on. README.DOC : This file INVOICE.DOC : How to register and get the latest copy and other stuff. LICENSE.DOC : Shareware License Agreement DCSCRIPT.DOC : Script Language User's Guide DCSCRREF.DOC : Script Language Reference Guide BUILDER.ZIP : Is the Game Builder (DCWORLD.EXE) and it's documentation. PLAYER.ZIP : Is the runtime program (DCPLAY.EXE) and it's documentation. SCRIPTS.ZIP : The script compiler (DCC.EXE), documentation and samples. NEWGAME.ZIP : Starting files for a new game GRAPHICS.ZIP : Contains graphics files for CGA, EGA, VGA and TANDY screens. EXAMPLE.ZIP : Sample Adventure Game. EXAMPLSB.ZIP : Sound Blaster files for the Sample Adventure Game CONVERT.ZIP : Upgrades adventures built with older versions of DCGAMES. UTILITY.ZIP : Utilities to convert graphics, print reports, create .VFLs To extract these files, you have to use PKWare's PKUNZIP program. You can download this program from any bulletin board, or contact: PKWARE, Inc., 7545 N. Port Washington Rd., Glensdale, WI 53217 ---------------------------------- -- WHICH FILES DO YOU NEED? -- ---------------------------------- To create a new adventure, you need: NEWGAME.ZIP BUILDER.ZIP GRAPHICS.ZIP To test your adventure, you also need: PLAYER.ZIP To run the example adventure, you need: PLAYER.ZIP GRAPHICS.ZIP EXAMPLE.ZIP If you have a Sound Blaster, you also need: EXAMPLSB.ZIP - Voice and Music for example game UTILITY.ZIP - Contains utilities to create VFLs (voice files) You will need to print the documentation from BUILDER.ZIP and PLAYER.ZIP before you start. If you intend to write or modify scripts, you also need the documentation from SCRIPTS.ZIP. Note that if you send in your registration (see INVOICE.DOC), you will receive full documentation (over 150 pages) including the World Builder User's Guide, Script Language User's Guide, Script Language Reference Guide and Game Player (Driver) User's Guide. ------------------------------- --- Getting the latest copy --- ------------------------------- The latest copy of the Graphics Adventure Game Builder can be obtained from any large BBS or authorized shareware disk vendor. I try to keep the following sites updated: a) Software Creations BBS, 1-508-365-2359 (2400 V.42/MPN 5) 1-508-368-4137 (16.8k HST Robotics) 1-508-368-7036 (14.4k V.32/V32bis Hayes) This BBS includes over 6 Gigabytes of files, and has set up a separate section for DCGAMES. This section will contain the latest programs, graphics, sound effects, music files, as well as utilities to create them. You can upload your own games and public domain or shareware utilities, and download other user's games to play. You can also post questions to other authors using the system, or to me personally, since I will be checking in as often as I can. b) CompuServe GAMERS forum, Library # 9 (CRPG). Browse DCGAMES. c) Public Brand Software (Disk # GV44), 1-800-426-3475 d) Directly from DC Software. See the file INVOICE.DOC for fees and registration benefits. For more information, and if you have any questions, I can be reached at CompuServe (User # 72557,336), Internet (davidh@ttsi.tandem.com), or directly at: DC Software P.O.Box 866771 Plano TX 75086-6771 Tel. (214) 517-0428.