HIYA Gang! This file is intended to indicate some troubleshooting techniques and Question/Answers about installing UltraSoft Door Games. Q: I can run the Saratoga Door fine in local mode, but online I keep getting ERROR 52, Bad File Name or Number. What is happening? A: Earlier versions of Saratoga Raceway were getting false Error 24's. as the result of some other error occuring first. This should be completely eliminated in later versions such as v3.1 or above. If you haven't yet, please upgrade to level 3.1 or above. Q: Sometimes when a 2400 Baud caller is online, I hear beeping sounds, and sometimes the callers are logged out of the game. But it doesn't happen to high speed callers. How come? A: In some earlier versions of Saratoga Raceway, and UltraSoft Animated BackGammon, there was not enough modem delay built in, to always handle all lower speed callers. The beeps are Device Time Outs on your modem, waiting for responses from the remote modem. This has been compensated for in versions above level 1.X and should only occur in rare cases of an actual faulty connection. Q: My copy of Saratoga Raceway gets Error 68 "DEVICE NOT AVAILABLE" when I run it on my BBS under DesqView, but if I run it LOCAL or without DesqView, it operates fine, and I DO have a COM2!! How come? A: In one known case, a Fossil Driver was hiding the existance of the COM Port from the Door software. At UltraSoft, we do not support Fossils, and can only refer you to the creator of the Fossil Driver. So we were unable to support the repair for this error. But the user discovered the fossil problem and implemented a fix. A: DesqView includes definitions for DV Windows in both DVSetup and in each Operating Window, for Communications. We have included 2 small utilities with this package called TESTCOM.EXE, and SETCOM.EXE. From a DOS window within DV use the command TESTCOM. It will print out the Low Memory Port Address Pointer area for COM1 - COM4. These pointers are normally located at Low Memory address 0000:0400(Hex) and your program output should appear like this: Running UltraSoft's TESTCOM Utility (c)1994... 0000:0400 ³ F8 ³ 03 ³ F8 ³ 02 ³ E8 ³ 03 ³ E8 ³ 02 ³ -COM1- -COM2- -COM3- -COM4- <-(for ref - not printed) IF Communications are enabled and you have 4 COM Ports. If you have less than 4, the associated two bytes will be 00 00. I.e. I have COM1 - COM2: Running UltraSoft's TESTCOM Utility (c)1994... 0000:0400 ³ F8 ³ 03 ³ F8 ³ 02 ³ 00 ³ 00 ³ 00 ³ 00 ³ -COM1- -COM2- <-(for ref - not printed) If the output is: Running UltraSoft's TESTCOM Utility (c)1994... 0000:0400 ³ 00 ³ 00 ³ 00 ³ 00 ³ E8 ³ 03 ³ E8 ³ 02 ³ -OR- Running UltraSoft's TESTCOM Utility (c)1994... 0000:0400 ³ 00 ³ 00 ³ 00 ³ 00 ³ 00 ³ 00 ³ 00 ³ 00 ³ or if any part of it is zeroed out, where you should show a COM Port, then as far as DOS knows you have no COM Ports attached and something has disabled any Communications. In this case it is most likely DesqView, which will do this if not properly configured. FIX: Bring up SETUP from the DOS Line inside the \DV subdirectory. Go into Advanced Setup and select the

erformance option. Configure it for: Optimize Communications - "Y". Then end that process and Save it. Now go into DV, pull up CHANGE WINDOW, and make sure that your screen for the BBS Window includes USES SERIAL PORTS - "Y". Then try the above TESTCOM procedure again as shown above. Your pointers in Low Memory should now be correct. Note: Some programs do not depend on these Low Memory pointers being there to define Communications addresses, and as such may be a source of confusion. But others do, and they SHOULD be there as intended by DOS, IF running communications software. So if you set it up this way, you will be better off and be able to run many more programs that use communications than the other way, including UltraSoft Doors under DV. If for some reason the above procedure does not suffice, the utility SETCOM.EXE may be used inside the batch file that calls the UltraSoft Game, to set these pointer addresses for you. Simply include SETCOM inside the .BAT file just prior to the line which starts the game.. ---------------------------------------------------------------------- If contacting UltraSoft Support BBS for assistance, at (808)833-1525, please have as much information available to upload as possible, prior to your call, including: ,/ The specific UltraSoft program you are running ,/ System setup 286/386/486, DesqView, OS/2, Fossils if any, etc ,/ BBS Locked Rate if applicable ,/ Modem type(s) and speeds, Digiboards, other specialized hardware, etc. ,/ COM Ports on your system and which operating Nodes they service ,/ BBS Software you are running ,/ DOOR.SYS or DORINFOx.DEF as applicable ,/ DORERROR.DAT File from within the Game Directory (VERY Necessary) ,/ As much about the error as possible in a text file Please Zip it all up and call it your own name or BBS Name, so we can keep track of who is who. This has been something of a problem in the past. Callers upload DORERROR.DAT, which overwrites the previous one, and with no way to know who it is from, and with no other details.. In most cases UltraSoft Doors run well with a wide variety of BBS Software, but there are always exceptions. The more you information you provide us, the easier it will be to determine what is creating your specific error.. Thanks UltraSoft