Yet another creation from Glaze Aeronautics, a Republic A-10 Thunderbolt, aka "Warthog". For those of you who missed the Gulf War, this is a dedicated ground attack aircraft, expressly designed to kill tanks. The black thing sticking out from under the nose of the A-10 is a rotary 30mm cannon the size of a VW Bug. The plane is also equipped with 12 underwing hard points that can carry a truly amazing array of weapons. If you've already looked at the plane, you might be asking, "Why isn't there any markings on this?" The answer is that the basic airframe pushes the limit on the number of parts allowable. This plane requires those two separate engines, as well as structures for those wheel pods under the wing and that eats up AAF's capacity very quickly. I would have loved to put on the "tiger face" of the Air Force's 23rd TFW, but there's simply not enough capacity. Here's a note for all you frustrated designers; If you look at the flight model, you'll find that the 20,000+ lbs. of Warthog is being flown by 1200 lbs of BD-5. The size and weight of the A-10 falls between the light and heavy aircraft parameters of FS4, so the only way to accuratly simulate the A-10 is to use a "best guess" flight model. So I took my BD-5 and modified it to better match the expected flight performance of the A-10. It's kinda cheating, but it works really well. Create and print a performance file for each plane to see the changes I made. Also, I'd like to hear from anyone who has a different solution to this. Happy Flying from the design shops that never stops! Keep the feedback coming! Ken Glaze (K.GLAZE1) P.S. I've included the .afx file in here and the source .sim file, TESTA10W.SIM.