Program: The Dungeon v9.0; compiling instructions. You should have the following BASIC source code files for the dungeon: dungeon.bas ansi.bas help.bas util.bas The dungeon will work without the supplementary programs. The compiler used for the dungeon programs is Microsoft (c) Professional BASIC Development System v7.1 with the following library files: bcl71enr.lib The Segmented-Executable Linker v5.10 was used to link the object files into the dungeon executable programs. With the required files installed in one directory, the compile batch program, Compile.Bat, is used to create the dungeon programs. Enter one of the following commands to compile the programs: compile dungeon compile ansi compile help compile util After entering the batch command, you should have one of the programs: dungeon.exe ansi.exe help.exe util.exe The dungeon creates players.dat file which stores 1,000 players, and dungeon screen files for each player: datafile.00x, where the extension is the zero-padded player's index from the player.dat file. This way the player's each has their own set of data stored after exiting the dungeon. Each datafile file can store 32,767 dungeon levels. The datafile files can be deleted. The player will only lose their dungeon level data. Deleting the player.dat file can also be done.