NOTES. This is a patch that will upgrade Pong Kombat version 1.0 to 1.5. That's all it does... it is not a complete game. You'll need a copy of 1.0 to make this work. To install, unpack this file into your Pong Kombat game directory. Agree to anything PKZIP asks regarding overwriting. So, why'd I make a 1.5 version? I wanted to fix the two biggest bugs in the game : sound support, and White Paddle's death animation. They were the ones making me lose sleep. So, I took the sound code we were developing and installed it, and shrunk White's animation down to twice as less (?) frames, and stored them as a string of PCXes instead. Hopefully, this won't kill anybody's system. The speech is no longer using the cheesy byte by byte timed interrupt garbage, it's in full DMA mode. Good stuff, nice and fast with no pops. It can also do speech in the background for sound effects! Although they're not implemented yet. If the speech still crashes your system, use the 'nospeech' switch. If the animation still crashes your system, use the new 'nospew' switch. This is NOT VERSION 2.0. 2.0. will be made, don't worry -- this is a temporary fix until then. Look for THE AGONY BOOTH this summer...