ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ UTILITY ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ The Utility program allows the sysop to better control the EAW2 game. Option 1. This allows the sysop to change the name and hence the player of a selected country. Select country by typing in numbers 1 to 6. Then type in the name just as your BBS produces it for EAW2. Usually it will join first and last name with a space between. Option 2. This lists all BBS's that have unique numbers that BBS to BBS play can be used. Also, any offline players are on the list. Note - we say BBS to BBS not BBS vs BBS because some players on another BBS may be your ally while a player on the same bbs would be an enemy. To the players this is largely invisible except for the From notice and the delay in mail. Option 3. This lists the Inbound and Outbound control record for the selected game. Each game must have its own Control Record. Option 4. This is the entry form to enter the BBS number and other information for any BBS that can have B2B play. Sysops should decide the numbering system for their BBS group. The number 0 is a default number and no BBS should have this number if you want to have BBS to BBS play. Offline players name must also be added using this option. There name must match their bbs logon and their registration key (if any). Note- One way for the sysop to organize the numbers here is to have bbses use numbers 1-100 and players use numbers 101-1000. (The bbs number is used to make unique file names.) Option 5. This is the update form to change the BBS number and other information for any BBS that can have BBS to BBS play. Option 6. This allows the sysop to change the Inbound and Outbound control record. To facilite B2B play your BBS must have a unique number on the net. This number may not be used by any other BBS among all the BBS's that connect to yours or any BBS that your BBS net connects to. Interface Control is the actual BBS nos. where game information is sent of received from. The BBS IS number of the Host bbs and the game number there must be entered to provide this information to the BBS file extraction program. Input the path information where the inbound files are to be found. Input the path information where the outbound files are to be put. Option 7. This allows the sysop to rebuild the Index files of certain key records. Option 8. Fix data base. If Option 7 fails to work use this option. This copies the army,navy and leader data bases to temporary files. Erases the old files and rebuilds and indexes the files. Option 9. You must tell the game what amoung the listed BBS's is your BBS number. If your BBS is the HOST BBS for this game then no strategic information from remote sites will overlay the information on your system. If your BBS is a satellite BBS for this game then your Move information will be exported and new information will overlay old information after each game turn. Option A. Archive/Erase Battles The Battle Data base can grow quite large after many games. Completed games should be archived. All battles except those of the last 5 turns are marked for overwrite. This does not make the file any smaller, but new records added to the data base will be placed where these records used to be so the file will not grow for awhile. Note - ESCape Key exits input option. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄEnd of HelpÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ