EKSTASIS A mistress of the art of seduction and eroticism, the Hetaera uses this Discipline to enhance her abilities. Those who possess Ekstasis often appear extremely attractive. * Mortal Sensuality: The Hetaera can engage in normal sexual relations with mortals as if she were mortal. She can feel the full extent of the orgasms just like any human. She also smells human. System: There is no system - this level is always active. ** Seduce: This ability allows the Hetaera to cause a mortal to feel lust for him; this will only be satisfied by full physical contact. System: Make a Charisma + Seduction/Subterfuge roll against the target's Willpower. Target number of 6 for both rolls. *** Touch of Pleasure: The Hetaera can now induce incredible sensual pleasure in anyone within fifty feet, giving them sensual pleasures unlike anything any mortal could provide. System: If the target is willing, the feelings overwhelm him for as long as the Hetaera desires. If the target is resisting, roll Charisma + Empathy against Willpower, target of 6. For every success over the target's, remove one die from the his pool. This lasts for a full turn, but can be used again and again with cumulative effects. **** Sensual Sustenance: The Hetaera can now take blood directly from anyone she is touching. This form of feeding leaves no marks. The feeling is much more intense than usual to both the Vampire and the Vessel. This ability is extremely useful in maintaining the Masquerade simply because it eliminates the need to bite, and therefore does not leave mortals with awkward memories. System: The Hetaera can feed from anyone with whom she is involved in physical contact. Roll Stamina + Subterfuge against the target's Stamina + 3. Each success the Hetaera gains allows her to take one blood point. ***** Love: Use of this potent ability allows the Hetaera to cause anyone nearby to fall thoroughly in love with her. This works in a fashion similar to a Blood Bond, but a Blood Bond will override it once the Hetaera leaves the subject's presence. System: Roll Charisma + Seduction against the subject's Wits + 3, with each success strengthening the feelings he has for the Hetaera. This ability costs one Willpower point to use on Kindred. ****** Guard of Honor: This ability helps guarantee the safety of the Hetaera who possesses it. When she uses it, all those nearby who would find her attractive will jump to her defense. System: When the Hetaera chooses to use this ability, she rolls Charisma + Seduction against a 6. The duration is one turn per success. It only affects those who would find the Hetaera attractive. During that time, those affected will help defend the Hetaera who uses it. ****** Orgiastic Indulgence: The Hetaera can cause entire groups of people to experience a level of lechery generally unheard of. This generally causes an orgy of epic proportions during usage. System: Roll Manipulation + Subterfuge, difficulty is 8. Those subject to this ability can spend Willpower points to avoid the effects, but must leave the area or be forced to spend another point every few minutes. 1 Success 3 People 2 Successes 6 People 3 Successes 12 People 4 Successes 18 People 5 Successes 24 People ****** Dread Curse of Impotence: With this ability, the Kindred can cause any human to lose all sexual function. While not exceptionally powerful, it certainly can be frustrating. It does not remove sexual desire. System: The effect lasts for a time determined by the number of successes on a Stamina + Medicine roll. The target number is the subject's Stamina + 3. The effect can be cancelled at any time by the Hetaera that placed it or by a specialized ritual. 1 Success 1 day 2 Successes 1 week 3 Successes 1 month 4 Successes 1 year 5 Successes Permanently ****** Lonely heart: The target of this ability feels unfulfilled whenever the Hetaera is not around. He feels lost, lonely and often incompetent. When the Kindred is nearby, he will brighten up considerably, going to her for advice and assistance. He will also be far more confident than at any other time. System: To determine the effectiveness of this ability, roll Manipulation + Subterfuge, difficulty 6, against target's willpower, difficulty 6. Subtract the number of successes from the target's dice pools whenever the Hetaera is not around and treat the target as being blood bound to the Hetaera. ******* Cupid's Arrow: With this power, the Hetaera can cause any one person to fall in love with any other person, although both must be in her presence. System: Roll Charisma + Subterfuge against a 7. The number of successes determines the strength of the bond. The bond can be broken by rolling Willpower against the Hetaera's Charisma + Subterfuge and expending a number of Willpower points equal to the number of successes she gained. ******* Curse of the Broken Heart: The Hetaera can create a soul deep weakness in the person it is directed at, causing him to lose most physical capacity. The effects are characterized by a total loss of hope, ambition and will to live, as well as a feeling that the love of his life is forever gone. System: Drops the target's Physical Attributes and Willpower to one each for the duration determined with a Manipulation + Subterfuge roll against Stamina + 3. 1 success One hour 2 successes One day 3 successes One week 4 successes One month 5 successes One year ******* Pleasurable Aura: This works much like Touch of Pleasure, but can be used against more than one target at a time. System: As per Touch of Pleasure, although this allows the Hetaera to affect a number of subjects equal to her dots in Seduction. ******** Love at First Sight: The Kindred with this power causes all who gaze upon her to instantly fall in love. He will desire nothing more than to please her, pleasure her and otherwise make her happy. This will continue long after she leaves the area, regardless of Blood Bonds. The Hetaera can decide when to use this power. System: Anyone in the Hetaera's presence must make a Willpower roll with Charisma + Manipulation/Seduction as the target number. Those who fail immediately fall in love with her. Kindred must spend a number of Willpower equal to the Hetaera's successes to overcome this effect. ********* If Looks Could Kill: With use of this ability, an Hetaera can kill a mortal with a glance and send Kindred into torpor. A mortal who is subject to this power will die of a heart attack induced by overexcitement. Kindred lose all health levels and drop into torpor. System: Roll Appearance + Seduction against the target's Willpower. If the Hetaera exceeds the victim's successes in this test, the target dies or falls into torpor. ********** Rulership of Aphrodite: The Hetaera's ability to seduce is extended over an area equal to the size of a large city or small country. The effect isn't precisely sexual attraction so much as a desire to please and obey the Hetaera. The commands need not be verbal, she simply concentrates upon what she wishes done, and the populace does it. System: Roll Charisma + Area Knowledge against an 8, with the number of successes determining the alacrity with which the populace responds. 1 success It seems like an excellent idea, but . . . 2 successes Everyone wants to do it, it could take time. 3 successes Soon, possibly within a few days. 4 successes High priority. 5 successes Immediately, with all possible effort.