GAME GENIE CODES FOR SUPER NES(tm) (c) 1994 Lewis Galoob Toys, Inc. All Rights Reserved. Excerpts from Game Genie(tm) Code Updates made available for the private use of Game Genie owners. NO COMMERCIAL USE WITHOUT AUTHORIZATION. This file may be freely distributed FOR PRIVATE, NON-COMMERCIAL USE as long as it is not altered and all text remains intact. Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Super NES is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners. Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051. STAR TREK: THE NEXT GENERATION(TM) GAME Away Team Codes 1 DD81-47DB + DD88-4DDB Medical packs aren't used up 2 DF2A-1DD7 Start each away mission with 1 medical pack 3 D42A-1DD7 Start each away mission with 2 medical packs 4 D02A-1DD7 Start each away mission with 4 medical packs (only 3 shown) 5 D92A-1DD7 Start each away mission with 5 medical packs (only 3 shown) 6 DDAF-446C Phaser power doesn't go down 7 F62A-1467 Start away missions with phasers at 1/2 power 8 402A-1467 Start away missions with phasers at 3/4 power 9 DA2A-1467 Start away missions with phasers at 1/4 power 10 6D86-4FAB Medical packs heal more 11 D486-44DB Medical packs heal twice as much 12 D786-44DB Medical packs heal completely 13 8EA4-4FD6 Crew members are immune to enemy fire Space Combat Codes 14 DFB2-1DF7 Forward torpedoes reload much faster 15 D4B2-1DF7 Forward torpedoes reload faster 16 DFB8-1FF7 Aft torpedoes reload much faster 17 D4B8-1FF7 Aft torpedoes reload faster 18 C26C-3FFD Forward torpedoes don't require recharging 19 C267-342D Aft torpedoes don't require recharging 20 D6B4-1F27 Enemy shields regenerate at half speed 21 D0B4-1F27 Enemy shields regenerate at 1/4 speed 22 DDB4-1F27 Enemy shields don't regenerate 23 F6B4-1F27 Enemy shields regenerate faster 24 3C6A-14FF Forward phasers never lose power 25 C2B3-4DB7 Forward phasers don't recharge 26 3C69-17BF Aft phasers never lose power 27 C2BE-44F7 Aft phasers don't recharge 28 D764-1D24 Torpedoes do half damage 29 D064-1D24 Torpedoes do less damage 30 D564-1D24 Torpedoes do slightly more damage 31 D664-1D24 Torpedoes do more damage 32 DB64-1D24 Torpedoes do much more damage 33 DA64-1D24 Torpedoes do double damage Star Trek: The Next Generation and Phaser are trademarks of Paramount Pictures.