GAME GENIE CODES FOR SUPER NES(tm) (c) 1995 Lewis Galoob Toys, Inc. All Rights Reserved. Excerpts from Game Genie(tm) Code Updates made available for the private use of Game Genie owners. NO COMMERCIAL USE WITHOUT AUTHORIZATION. This file may be freely distributed FOR PRIVATE, NON-COMMERCIAL USE as long as it is not altered and all text remains intact. Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Super NES is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners. Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051. Earthbound(tm) Game 1. DB23-77D1 Start with a level 9 character 2. DE23-77D1 Start with a level 15 character 3. 7423-77D1 Start with a level 50 character 4. 1723-77D1 Start with a level 100 character 5. EE23-77D1 Start with a level 255 character 6. EE2E-7D01 Start with a super strong character 7. BB2D-5461 Start with a lot of H.P. 8. BB2F-54A1 Start with a lot of PSI Earthbound is a trademark of Nintendo of America Inc. Judge Dredd(tm) Game 1. EE63-1318 Start with all weapons and almost infinite ammo 2. DF62-1A38 Start with 1 life 3. D962-1A38 Start with 5 lives 4. DB62-1A38 Start with 9 lives 5. C2BE-4A4B Almost infinite ammo 6. C2A9-1627 Almost infinite energy 7. C22C-1B2D Invincible after getting hit 8. DDA9-1CB7 Don't flash after getting hit 9. 74A9-1CB7 Don't flash as long after getting hit 10. EEA9-1CB7 Flash longer after getting hit 11. DE6D-C338 Start with very little energy on your first life 12. 6D6D-C338 Start with half energy on your first life 13. A16D-C338 Start with about 3/4 energy on your first life 14. DE3A-48B7 Start with very little energy after first life 15. 6D3A-48B7 Start with half energy after first life 16. A13A-48B7 Start with about 3/4 energy after first life Judge Dredd is a trademark of Cinergi Pictures Entertainment Inc. and Cinergi Production N.V. Inc. Jungle Strike(tm) Game 1. C2A5-476F Infinite ammo 2. C2A9-4FA7 Infinite armor 3. CEBE-C4D4 Infinite lives 4. 7485-C7D1 Start with less fuel 5. 7485-C7D1 Start with more fuel 6. 7485-C701 Start with mega fuel 7. DD86-C761 Start with 0 hellfires 8. B186-C761 Start with more hellfires 9. B186-C7A1 Start with mega hellfires 10. DD8B-C4A1 Start with less gun ammo 11. F18B-C4A1 Start with more gun ammo 12. 748B-C4A1 Start with mega gun ammo 13. FB8B-CFD1 Start with less hydras 14. EE8B-CFD1 Start with more hydras 15. 748B-CF01 Start with mega hydras Jungle Strike is a trademark of Electronic Arts Mighty Morphin Power Rangers(tm): The Movie 1. DBA2-04AD Start with a lot of energy--first life only 2. DFA2-04AD Start with very little energy--first life only 3. 8B26-07A2 Almost infinite life force 4. DF29-07DA Start with very little energy after first life 5. DB29-07DA Start with more energy after first life 6. DBA8-0DDD Start with 9 continues 7. DDA8-0DDD No continues 8. D7AA-0DDD Start with mega-points 9. DB6E-0D6D Start with 9 lives 10. D96E-0D6D Start with 5 lives 11. DF6E-0D6D Start with 1 life 12. C2E0-DF0A Infinite continues in 1 player mode 13. C2B1-AFAA Infinite continues in 2 player mode 14. F620-0FA2 Large main power up box gives max power 15. 3C8D-6D67 + 3CA4-64DA Main collectable power doesnt go down after ranger powerup as fast Mighty Morphin Power Rangers is a trademark of Saban Entertainment, Inc. and Saban InternationalN.V..