The version history of Bordello! Version 1.42 -- December 7, 1993 -- Well, when it rains it pours! Somebody reported a problem with money tranfering allowing people to send more cash than what they had. Problem was fixed. ============================================================================ Version 1.41 -- December 3, 1993 -- Well, one of those pesky bugs appeared in the player access feature! Problem was corrected. If your not using the player access feature, don't worry about this update. Special thanks to LeRoy Hein from Addison DOS Haus BBS at (708)832-7754 for finding this one! ============================================================================ Version 1.4 -- November 13, 1993 -- Modified the message entering routines. -- Main menu now shows if you have mail waiting! -- Main menu now shows how much is needed for the next level. -- Added some additional code in support of the ROBOTS! Program by On-Call Software -- should be neat! -- You can now buy more than 32,000 condoms. Thought I did that before! -- Now checks for RIP and sets a full screen 80x25 window if RIP is detected. -- The amount to cure a girl is now maxed out at $1,000,000. -- Users may now rename their whores from the [W]hore Information sub menu. -- Fixed a problem for multi-node systems. You may no longer attack a player who is currently playing on another node. You will get a message saying "He's out of town, try again later." -- Added the VERSION command line. By running BORDELO VERSION a file will be created called VERSION.TXT and will contain the version number of the door. This will be used by future upgrade programs. -- Graffitti wall now resets every 14 days instead of 7 days. This will be a sysop option in v2.0 . -- Players ALIAS name now appears on the main menu. Don't know why I never put that in there! -- Updated the bulletin routines to show ALL players. It takes a little longer to generate but I feel it's worth it. -- Fixed a problem of two new players logging on at the same time (sharing record numbers). -- ENTER prompt now waits for an ENTER to be hit! -- Added better internal error controls, lower chances of a BBS lockup if any errors do occur! -- Added better support for Wildcat IM and PCBoard/M BBS's. -- Users can no longer logon with an alias name of LIST . This prevented other users from taking a covert action on them since the word LIST just brought up a list of peoples names! -- Got rid of the decimal points in house levels above 100. For players that show decimal points, it will be corrected as they logon and play. -- Increased the percentage of a successful covert action (house destroying) from 33% to 50%. Do you want this to be sysop configurable? Comments please. -- Number of THUGS now show decreasing numbers during an attack. -- By setting the number of combination attempts to 99, you will disable that function in the covert actions menu. Disabling this function will automatically reward the attacking player all the money if he/she gets by the thugs. -- Added a TOP PIMP option! Basically, if you elect to use the TOP PIMP option, you set a percentage of what each player will pay to the TOP PIMP everytime they make money (pressing N for next day). Run the utility program (BORDUTIL.EXE) to set this option up! -- Fixed a problem with the monthly reset option. If the sysop put in lower case Y instead of an upper case Y to reset monthly, the door wouldn't reset. -- You may now set the KEYBOARD timeout. -- Removed support for CHAIN.TXT - The author of DoorFrame removed support because DoorFrame was getting to large. If you use CHAIN.TXT you will need to run a conversion program to generate another caller drop file. Sorry, we had no control over this one! ============================================================================ Version 1.3 -- June 14, 1993 -- Fixed a bug that occurred with the monthly reset. -- Modified the message editor. -- You can now use the name ANONYMOUS when sending messages or writing on the grafitti wall. -- You may now set whether or not the defender automatically rebuys thugs after an attack (via a setting in the SYSOP.CFG file). ============================================================================ Version 1.2 -- May 2, 1993 -- Fixed a problem in the message base where the users name wasn't being passed. -- Added support for COM 0-15. -- Fixed "dropped carrier" problem. Users found that dropping carrier after using covert actions gave them back all the covert action. Users records are now saved after every action taken! Take that! -- Adjusted the "networth" routines. Money spent on house upgrades are no longer lost! -- Added a grafitti wall in the message menu. You may now place messages on the grafitti wall for everyone to read. The wall is reset every seven days! -- Added an option of NOT resetting at the first of each month. -- New bulletins & bulletins now show house level. -- New animated ansi screens, several new screens, and reworked several of the old screens. -- Auto rebuy of thugs after losing them. If you attack somebody and he still has money left, he auto-rebuys his thugs! -- Player Editor added via the BORDUTIL.EXE -- Players can now TRANSFER money to each other via the 'T' command from the main menu. -- Girls now increase statistics based upon how much money they make! Every $250,000 made will increase looks by 1 and breast size by 1. The girls max out at 10 looks and 50 bust. -- Utility program moved external as BORDUTIL.EXE -- No more maximum dollar amounts for visiting the doctor or curing the girls. -- When you steal a whore, her money now transfers with her. -- You no longer start from scratch when you don't pay the police enough money -- you know lose a house level instead. -- Fixed a problem when dumping a whore and you didn't enter either Y or N. -- If a player TIMES OUT, his record is now saved before exiting the door! -- You can now buy thugs from the covert actions menu. ** Keep the comments coming! We have a lot more planned for the door in the future, and we'll try to incorporate any changes you'd like to see!! ============================================================================ Version 1.1 == December 24, 1992 -- Fixed problem of entering negative numbers for the police payoff. -- Added a combination feature to the covert action of stealing another players money. You can set the number of attempts to crack the combination in the SYSOP.CFG file. If you break the combination, you get all the money. -- Removed the auto-color checking routines. -- Covert actions are now sysop configurable! -- Opening screen now shows exactly how many plays are left for today. -- Opening screen now shows how many people are currently playing the game. -- Added more randomization to the day money made. -- Added a phrase routine that a player may send to another player if they have a SUCCESSFUL covert action! They'll be asked to enter their phrase at the start of a new game, and they can also change it from the main menu by selecting option 'A'. -- Removed blank spaces from the beginning and ending of a players ALIAS name. -- The amount of money to dump a whore has been maxed out at $25,000. -- Adjusted the TIMEOUT routines. -- Added another COVERT ACTION, "Spy on another player!" This option will show you some information on your opponent....if you get by his thugs! -- Added another fight screen. -- Adjusted the cost to move to another level. ============================================================================ Version 1.0a == November 14, 1992 -- Decided to put a limit on how much the doctor charges and how much it costs to cure one of the girls. Limit is now maximized at $10,000. -- Fixed a problem in the UTILITY program that saved the BORDELO.CFG as STUDET!.CFG. -- Recompiled using the newer routines. /IRQ or +IRQ will now work interchangably. There were some reports of conflicts on Novell systems using the / for the IRQ number. ============================================================================ Version 1.0 == November 10, 1992 --- First Release! ============================================================================