^Tutorial 20 - Applying the Card Words\ You now have the knowledge to picture any playing card instantly, and to memorise sequences of playing cards quickly and efficiently. The exact way in which you apply these skills to playing card games will depend on which games you play. The systems you have learned are not\ been mutilated will stand out like a sore thumb ! Practice this stunt a few times on your own, then try it with a friend calling out the cards to you as he turns them over. This is a truly impressive stunt when done quickly. Incidentally, it does not matter how many cards are removed from the pack - in fact, the more cards removed the easier, because there are fewer to mutilate. For bridge players, thirteen cards is a good demonstration. Have someone deal four hands of thirteen cards, and call out three of the hands, a card at a time. You then tell him exactly what is in the fourth hand ! To gain speed, you will need to work at making the Card Words second nature. The better you know them, the quicker you will be able to perform the missing card stunt. When you are running through the list of Card Words in your mind to determine which ones have been mutilated, is a good idea to always use the same order for the suits - say Clubs, Diamonds, Hearts, Spades. This will save you the time and possible confusion of going over the same list twice. # The ^mutilation\ system works well for any discard game. ^Bridge\ players in particular use the system to great effect. Some memorise only the trump cards which have been played, so they mutilate only the trump cards. More experienced players will often memorise >all\ the cards played, so they mutilate each one as it is played. In ^gin rummy\, it is important to know whether it is safe to play any particular card. So, as you play, mutilate each card discarded by yourself and your opponent. When you want to know if it is safe to discard a particular card, you just need to think of three or four Card Words. If you are thinking of discarding the 7D, think of the Card Words for the 6D and 8D. If they haven't been mutilated then your opponent may be waiting for the 7D to complete a diamond run. When your opponent takes a card, associate the Card Word to his face. If he takes the 2H, see a |hen\ sitting on his head. Later, you will remember all the cards your opponent has picked up ! In ^Pontoon\ or ^Blackjack\, knowing what cards have been played is a great help in knowing when to double your bet, and when to stop, or twist.# Although ^poker\ is not a discard game, a memory of what has been played is certainly very useful. All good poker players have an idea of poker odds, and the odds do change according to cards played. So in a stud poker game it would be bad play to keep betting because you are waiting for an ace when you know that two aces have already been dealt to other players. The above ideas are just some of the ways in which you can apply the Card Words to various card games. The most important thing to remember is that applying the systems is a |creative\ activity. We have given you the basic systems - the way in which you apply them to the card games you play is now up to you. Good Luck !~