<> This BASIC example shows you how you can track a player in memory with a 2D array. This technique can be useful in making text games, overhead view games, and the ever popular 3D games. DOCs and Sample EXE included with the source. Will run with QBASIC, QuickBASIC, PDS AND VBDOS! If you've had problems with tracking a player, try THIS approach! -- By NubianWare Productions