GUS Daily Digest Thu, 19 Jan 95 9:37 PST Volume 18: Issue 18 Today's Topics: AMS format avi file sound or RE:quarantine and warcraft Drums in Recording Session faq GUS and Pops and Clicks. GUS Daily Digest V18 #17 (3 msgs) GuS MaX! help Mega-Em not compatible with Helix Multimedia Cloaking Megarace Midi-in Playmidi ideas Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. ---------------------------------------------------------------------- Date: Wed, 18 Jan 1995 22:18:56 +0200 (EET) From: Saari Anssi Subject: AMS format > Date: Wed, 18 Jan 1995 08:32:38 -0400 (EDT) > From: Harry C Pulley > Subject: Re: GUS Daily Digest V18 #16 > AMS format: > > Does anyone know what the .AMS format is? It seems to be some sort of > MOD like format but I can't find a program which recognizes it. Does > anyone know of a program that plays AMS files well on the GUS Max, It's the song format Extreme's Tracker uses. It comes with some object code for a player and a very rudimentary interface which you can compile with tasm, or make your own... The tracker is available at ftp.eng.ufl.edu, I think. Look for etrack*. > or of a converter to MOD, S3M, MTM or some other common format? I'd say you can forget about that. Anssi ------------------------------ Date: Wed, 18 Jan 1995 13:59:06 -0700 (MST) From: JECHRIST@velara.sim.es.com Subject: avi file sound or RE:quarantine and warcraft ragnar@bsp.is writes: > I recently (well, before Christmas) changed the sound drivers in Windows to > 5.47. I didn't notice anything strange until I played an avi file..... > > I get absolutely no sound in avi files. Not just choppy (I had fixed that) > but now I get absolutely nothing.... A few digests back, I wrote about this same avi problem with another problem to do with King's Quest 7 (thanks, Chris (chrisj@seattleu.edu). That tip got me into KQ7 but now it is aborting with an underflow or divide by zero error very shortly after it starts. I need to get back to KQ7 when I have time.). Anyway, on the avi problem, I am using the 3.59 disks which uses the same Windows drivers (v5.47) I believe. Although I do not have a solution yet, I have something that sort of works. By the way, yes, I have reduced the DMA record and playback buffer to 512 (no help) and yes, I have the v1.1 video for Windows. After unchecking the L/R Lock box in Mixer (which I don't think is really necessary), I found if I started the avi file and then quickly stop and start it again (basically a double click on the play button), the sound plays fine. This is far from ideal, but at least you can hear the avi. I would like a true solution myself, so if anyone has any more ideas, I'm sure several GUS users would like to hear... Thanks in advance and Good luck to all... Jeff Christensen jechrist@sim.es.com ------------------------------ Date: Thu, 19 Jan 1995 10:45:08 GMT From: Clarke Brunt Subject: Re: Drums in Recording Session >The question is: how can I play MAX's drums from the >keyboard? In Midisoft Recording Session I can play all patches via MIDI, but I >can't access the drums. I have MIDI channel 10 set to "1024 Drums" in the MIDI >mapper, channel 16 to MIDI OUT and the rest to MIDI synth. In the demo song >of RecSession they sound great. I can also play them writting directly the notes >on the pentagram, but not from the outside. There must be an easy way that I >just can't find... >By the way: in the MIDI mapper, what's the difference between chosing >Ultra 1024 and Ultra 512? Is it just a name for the bank or it loads different >patches? If the drum patch was actually loaded onto the GUS, and your keyboard was sending on channel 10, and the app had 'MIDI thru' or whatever enabled, then they would play. Most likely, the patches just aren't loaded. How about just putting a dummy note in the MID for each drum you intend to use, play it (to get the patches loaded), and then should play from the keyboard. As for MIDI Mapper, you could avoid it completely by not choosing to send output to it from Recording Session (can't rememeber what the option is called). Choose to go straight to the GUS instead. If you do use MIDI Mapper, then you should *only* be using the various configurations with numbers in them (512, 1024) if you have an app which does not load patches. Normally you just select the setup called 'UltraSound' or something. The ones with numbers map all the GM patches and drums onto a restricted set which will fit in the particular amount of memory at one time, so you won't always get the patch you ask for. MIDI Mapper does *not* load patches for you - if you must use the setups with the numbers, then you have to load the matching set of patches by some other method - see thes sample .mid files with the same number (512, 1024) in their name and e.g. use PatchMan's option to load patches from MIDI file. ------------------------------ Date: Thu, 19 Jan 1995 15:31:16 EST From: hallo276@osiris.elte.hu Subject: faq faq ------------------------------ Date: Wed, 18 Jan 95 13:00:16 -0800 (PST) From: Francis Li Subject: GUS and Pops and Clicks. I read that someone was having problems with pops and clicks in SVGA games with the GUS. Yes, the pops and clicks are coming from your video card. I had the problem also with the Orchid Kelvin 64 VLB video card. The pops and clicks come when a program (like WC3 or SC2000) uses the built-in BIOS of the card. I have found that running a software VESA Extensions TSR (like the one that comes with WC3) will solve the problem. The TSR that comes with WC3 (UNIVBE.EXE) works, and is also nice in the fact that it can be easily uninstalled... ------------------------------ Date: Wed, 18 Jan 95 22:13:47 -0400 From: "Chris Campbell" Subject: Re: GUS Daily Digest V18 #17 On Wed Jan 18 09:37:03 PST 1995, GUS Server wrote: >Date: Tue, 17 Jan 1995 21:47:52 -0500 >From: adu@freenet.vcu.edu (Andrew Du) >Subject: GUS & AWE 32 > >When you mentioned a "GUS emulator for AWE 32", did you mean an >"AWE 32 emulator for GUS"? If there is ever an AWE32 emulator >for the GUS, that would be awesome! Why? What can the AWE do that the GUS can't? And where does AG get off promising PMODE mega-em to their customers by the end of 1994? It's the 3rd week in January, 1995. Where the heck is it? ____________________________________________________________ \ JPEG Picture: ftp://ftp.nstn.ca/in.coming/campbell.jpg / / First Tune (S3M) ftp://ftp.nstn.ca/in.coming/heavymf.zip \ ------------------------------------------------------------ | campbell@fox.nstn.ca / Exams (x'ams), n. Hell | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ------------------------------ Date: Thu, 19 Jan 1995 20:28:04 +1030 (CST) From: harrie@apanix.apana.org.au Subject: Re: GUS Daily Digest V18 #17 Hi Martinus I am a lover of the GUS but not a musicus. That does not stop me from experimenting and trying to learn from people who know more than I do. You must be one of them seeing you are at Delft.... Would love to get more info from you, Martinus and bij voorbaat dank. Harrie Scholten 14 Railway Ave Bridgewater SA 5155. Snail or E-mail is fine. ------------------------------ Date: Thu, 19 Jan 95 07:53:51 CST From: "Maggie Mahoney" Subject: Re: GUS Daily Digest V18 #17 What is a gusser? Why are you sending this to me? On Wed Jan 18 09:37:03 PST 1995, GUS Server wrote: > >GUS Daily Digest Wed, 18 Jan 95 9:37 PST Volume 18: Issue 17 > >Today's Topics: > Digital Sound on the GUS > Disney Software & GUS > FAQ, Mega-EM EMM Incompatability, Warcraft, GUS/AWE Emulator > GUS & AWE 32 > GUS Daily Digest V18 #14 > GUS Daily Digest V18 #16 (2 msgs) > Megarace and gamepad > Myst stuff. > perl script to split the digest > Pinout arrangements on MAX > pops and crackles > quarantine and warcraft > Still problems with Strike Commander > Subject: > UltraSound emulator for AWE32 > UMC chipsets and NMI question > >Standard Info: > - Meta-info about the GUS can be found at the end of the Digest. > - Before you ask a question, please READ THE FAQ. > >---------------------------------------------------------------------- > >Date: Wed, 18 Jan 95 16:40:22 MET >From: (Martijn de Jong) >Subject: Digital Sound on the GUS > >Hi Gussers, > >The last three months I asked some question here with regard >to a project I and a friend were working on. The project was >about giving a digital input and a digital output to 16-bit >soundcards. >The project is finally finished so I thought I'll give a >brief summary so that people who are interested can send me >an e-mail. >Gravis told us that there were separate DAC's and ADC's on >the Gravis Ultrasound MAX. I owned a normal gus myself which >indeed had a separate dac and adc, but the adc was only 8 >bits. We needed a 16 bits so we took the MAX as our card to >work on. Regretfully we discovered that the adc on the MAX >was integrated in a big ic: the CS4231 CODEC. >This meant that it was not possible to make a digital input >to the MAX. We thought out a new concept to get the digital >data through the ISA-bus. It's only a design, so we ain't >sure if it really works, but we have good hope. >The output was almost ready except for one little >transformer, which took 3 weeks to come to us, but >regretfully the project time was up at that time, so I can't >tell you if it would work. I'll try to finish it sometime >after my exams, so that I can tell you if it is possible to >connect your gus to a digital amplifier. >If someone wants the final report, just mail me. > >I want to thank all people who helped me with the project >by giving some vital information. > >Martinus. > >------------------------------ > >Date: Tue, 17 Jan 1995 14:39:05 -0500 (EST) >From: DBEAL@delphi.com >Subject: Disney Software & GUS > >I recently purchased "Mickey's Jigsaw Puzzles" (distributed by >Word Perfect Main Street) but cannot get any sound. I have >tried all the various options but the game hangs. The only way >to get the game to work is without sound. My 4 year old >daughter would like to hear the voices as well. Can anybody >help ? System: IBM 486sx-25, 8MB, GUS purchased Nov-Dec 93. >Thanks, >Dave & daughter Sarah > >------------------------------ > >Date: Tue, 17 Jan 1995 20:12:54 -0500 (EST) >From: Ryan Baker >Subject: FAQ, Mega-EM EMM Incompatability, Warcraft, GUS/AWE Emulator > > I'm not sure of the status of the FAQ but I'm starting to see the >same questions repeated alot here, such as Warcraft and this EMM >Incompatability thing. It would be nice if either the posters would check >the FAQ first, or if they did the FAQ would contain these answers. > Anyway, to get Mega-EM to work QEMM 7.5 on computers that give EMM >Incompatability errors, you must add the "PENTIUM:VME:N" command to the >QEMM386.SYS device line (this command is v7.5 only). BTW, I was the first >poster of this question (I think) (2 months ago). > Next, to fix Warcraft download the files CD115.EXE or FLOP115.EXE >from the GUS Submit directory on archive.epas.utoronto.ca. Obviously >CD115 is for the CD version, and FLOPP115 for floppy. Also makes the copy >protection a little nicer. > Last, I'm not sure so don't shoot me for being wrong but I think >this GUS Emulator everyone is talking about is actually for the normal old >SB, and doesin software what the GUS's DSP does. I saw it once and >downloaded it thinking it was the other way around (SB emulation for GUS). >As far as I know it is supposed to use huge amounts of processor time and >doesn't support, patch caching or samples better than 14Khz, 8bit. Anyway >it doesn't make a good statement to say that anything has won a major >battle because something emulates it. If something emulates it there must >be something good about it but it also means something else can do >everything it can and possibly more (ie. GUS emulates original SB). Of >course emulation often is imperfect (can anyone say SBOS or Mega-EM :) and >has costs such as processor time or loss of quality. > >Ryan Baker /\ /\ |~| /\ /\ >rynbaker@ / \ / / | | \ \ / \ >freenet.columbus.oh.us / /\ \/ / | | \ \/ /\ \ > /_/ \__/ |_| \__/ \_\ > >------------------------------ > >Date: Tue, 17 Jan 1995 21:47:52 -0500 >From: adu@freenet.vcu.edu (Andrew Du) >Subject: GUS & AWE 32 > >When you mentioned a "GUS emulator for AWE 32", did you mean an >"AWE 32 emulator for GUS"? If there is ever an AWE32 emulator >for the GUS, that would be awesome! > >------------------------------ > >Date: Tue, 17 Jan 1995 17:51 -0500 >From: DANTONIO@PROCESS.COM (Momentary Language, Sexual Situations) >Subject: Re: GUS Daily Digest V18 #14 > >jase@nedlog.demon.co.uk (Jason Nedlog) writes: > >> All gus functions (wav and midi) appear to work perfectly from both DOS and >> Windows except MIDI-IN which does nothing. > >> However I suspect that I can reject hardware/connector/wiring failure as if I >> use the midifier.exe, MIDI-IN works OK. > >Most likely is that your new motherboard doesn't support NMI. It is used by >SBOS and by Windows for MIDI IN. If possible, bring your system back as it's >not really an 100% IBM PC Compatible...I'd check it out via SBOS to be sure... > >DDA > >------------------------------ > >Date: Tue, 17 Jan 1995 14:41:43 -0500 (EST) >From: lalancej@JSP.UMontreal.CA >Subject: Re: GUS Daily Digest V18 #16 > >> ------------------------------ >> >> Date: Tue, 17 Jan 95 8:50:15 EST >> From: jcossin@pgt041.cpd.ford.com (Jon Cossin) >> Subject: GUS/MegaEM Problem >> >> Help. I recently upgraded my motherboard from a 486DX2/66 to >> a 486DX4/100. When I try to load MegaEm, it complains that >> I have an EMM compatability problem and suggests that I use >> EMM386, QEMM386 or 386 to the max. Problem is that I am already >> using QEMM386 v7.5. Anybody know what this error is about? >> >> Thanx, >> Jon Cossin >> jcossin@pmsa28.pms.ford.com >> >> ------------------------------ >> >Add PENT:VMB at your qemm386.sys in your config.sys. It worked for me! > > >-- >Jose Lalancette, Dept. Informatique >Universite de Montreal >e-mail: lalancej@jsp.umontreal.ca > >------------------------------ > >Date: Wed, 18 Jan 1995 08:32:38 -0400 (EDT) >From: Harry C Pulley >Subject: Re: GUS Daily Digest V18 #16 > >RE: qemm trouble with DX2-66 > >I think there is a flag like VME:PENTIUM which allows qemm to work with >megaem. > >RE: Tie Fighter problems > >It sounds like you don't have sufficient base RAM available. You should >have about 600000 bytes free to run general midi and soundblaster. Also >make sure that you don't run Tie Fighter with Stacker using EMS. It will >mess up your FAT very badly (Stacker 4.0 and Defender of the Empire sure >messed up my drive). With EMS usage of Stacker turned off it works fine >for me. > >RE: SB MIDI working on GUS > >I have an SB Pro MIDI cable and it works fine connected to my Kawai FS750 >keyboard. I'm not sure about the 'Sb midi box' but I expect that it will >work. > >AMS format: > >Does anyone know what the .AMS format is? It seems to be some sort of >MOD like format but I can't find a program which recognizes it. Does >anyone know of a program that plays AMS files well on the GUS Max, or of >a converter to MOD, S3M, MTM or some other common format? > >Harry > ><:-{} hpulley@uoguelph.ca |This message released|It takes all kinds, > \ Harry C. Pulley, IV |to the PUBLIC DOMAIN.|and to each his own. > ---------------------------------+---------------------|This thought in mind, >Ultra-Violence with Ultrasound | Ultraverse |I walk alone. > >------------------------------ > >Date: Tue, 17 Jan 1995 14:20:58 -0700 (MST) >From: Ignatius Tam >Subject: Megarace and gamepad > >Forwarded message: > >> Date: Mon, 16 Jan 1995 16:44:01 -0600 >> From: Terry Lee >> Subject: Megarace >> >> I didn't see Megarace in the G-List. Does anyone have it working >> with a GUS? Thanks! >> >> Terry Lee >> terry@uivlsi.csl.uiuc.edu > >I can run Megarace using sbos with no options, but the bad part is ultraclicks. >Megaem works fine. > >> ------------------------------ >> >> Date: Mon, 16 Jan 95 13:02:20 PST >> From: scott@mirage.nsc.com (Scott McCoy) >> Subject: Q. What is Gravis "Gamepad?" (digital joystick) >> >> Hello Mr./Mrs./???. GUS-General (and John Smith ;-) >> >> I've heard that Advanced Gravis makes a digital joystick (the "GamePad?") >> for use with PeeCee's. I have been surfing for the last 30 min and have not >> been able to come up with the desired info on this device. > >yup, the gamepad was out for a long time. didn't you see it in your >neighbour computer store? it has 4buttons connected to the buttons of >joystick 1 and 2. the control is like a super nintendo pad. > >-iGnatius > >-- >Marto Piggus(tm)!! Your dreaming pig-meat is here! Contact your local dealer >e-mail: tam@cs.ualberta.ca ^..^ ___^ My home page: >phone: (403) 433 3187 | <||> | } http://ugweb.cs.ualberta.ca/~tam/ >-----------------------------\_____/ --------------------------------------- > >------------------------------ > >Date: Tue, 17 Jan 1995 10:02:06 +0500 >From: schreibe@felix.kodak.com (Richard Schreiber) >Subject: Myst stuff. > >Well, I posted a while ago about problems with Myst and the latest >windows drivers (ultrasnd.drv and grvsultr.386 - the extenstions >may be reversed) > >Some responses said to decrease the playback buffer size, some said to >increase it, but neither improved matters. > >I'm still having lots of problems, unless I use old drivers. > >My ultrasound configuration params for the 5.45 windows driver are: > > Base port 220 > GF1 IRQ 11 > Midi IRQ 7 > > Playback DMA 1 Fixed 1024 > Record DMA 1 Fixed 1024 > > Voices 32 > High Fidelity > > (System is: 486/33, 8 meg ram, Ultrasound+1meg, quad-speed CD-ROM) > >I get lots of pops and buzzes when playing Myst. Anyone see a problem >with these values? Would someone using 5.45 drivers and Myst send their >configuration parameters? > >- >Richard Schreiber > >------------------------------ > >Date: Wed, 18 Jan 1995 17:09:41 +0100 >From: Mark Ruys >Subject: perl script to split the digest > >I've written a perl script to split the digest into separate >messages. The output is in, what I think is called, maildrop >format. It can be fed into a program that incorporates mail. >This is it: > >====================================================================== >if ($n = 1 ... /^-{70}$/) >{ > if (/^From /) { $From = $_ } > elsif (/^Reply-To:/) { $ReplyTo = $_ } > elsif ($n > 100) { print STDERR "ERROR: ", $_ } >} >elsif ($n = /^End of GUS Daily Digest/ .. eof()) >{ > if ($n > 100) { print STDERR "ERROR: ", $_ } >} >elsif ($n = /^Date:/ ... /^-{30}$/) >{ > print $From, $ReplyTo if ($n == 1); > print unless ($n =~ /E0$/) >} >elsif (! /^$/) { print STDERR "ERROR: ", $_ } >====================================================================== > >Save it as 'refgus.prl'. You have to add the -n flag to perl, eg "perl >-n refgus.prl 12" (assuming the digest is saved in a file called >12). If you use the MH command inc, the next sh script can be helpful >as an interface. > >====================================================================== >#!/bin/sh > >tmpfile=${TMPDIR:-.}/refgus > >for msg in `pick "$*"` >do file=`mhpath $msg` > if perl -n `dirname $0`/refgus.prl $file >> $tmpfile > then rmm $msg > else echo Error in $file > fi >done || exit >inc +`folder -fast` -file $tmpfile -truncate >if test -s $tmpfile >then echo Error in $tmpfile >else rm $tmpfile >fi >====================================================================== > >Save it as 'refgus', make it executable. The syntax is the same as the >pick command. refgus stands for 'refile gus-digest'. > >Good luck... > >Mark Ruys. >-- >Katholieke Universiteit Nijmegen Internet: markr@cs.kun.nl >Faculteit Wiskunde en Informatica UUCP: uunet!cs.kun.nl!markr >Toernooiveld 1 finger: markr@omega.cs.kun.nl >6525 ED Nijmegen, The Netherlands Telephone: +31.80.652647 > >------------------------------ > >Date: Tue, 17 Jan 1995 12:53:32 -0500 (EST) >From: Will race for food >Subject: Pinout arrangements on MAX > >Question: > Had a GUS, but that went south and I picked up a MAX as a replacement. >I was using the CDROM audio-out on the GUS....there's only one CD pin >connection that will match the old GUS connection- the four bent pins. > > What are the pins (ie, GND, Left, Right) looking at the card with the >bus slot on the upper left? > >Jeff > ------------------------------------------------------------------------------- >Social Rule #14: __ > /()\ >Never badmouth NASCAR in a |============================| >seedy bar that has sprint |#28 #28| >car hoods nailed to the walls... |=============[]=============| > __________ |=============[]=============| __________ > / \ | ____/_______[]_______\____ | / \ > | | /_____/~~~~~~[]~~~~~~\_____\ | | > | |~~~~~~~~| |~~~~~~~~| | > | |~~~~~~~~|_____ _____|~~~~~~~~| | > | | _|_____/OO OO\__/OO OO\_____|_ | | > \__________/ \__________/ >~~ '~~~`'~~`~~~~'~~~'~~`~~'~`~~~`~~`'~~'~~`~~`'~'`~`~'~~`~~~`~~`~~`~~~`~~~~~~' >Jeff Salzmann, JKS4675@RITVAX.ISC.RIT.EDU > >------------------------------ > >Date: Wed, 18 Jan 95 12:14:25 GMT >From: Martin Shaw >Subject: pops and crackles > >Hiyup! > > I too have pops and crackles with my Ultrasound card, but only when I run games in SVGA (Like WC3 or Nascar) and also only when I select to have digital sound. There is no noise when I just select music. I have rearranged my video card (Kelvin 64 VLB), > > I also recently purchased the Collectors edition of X-Wing, and it says in the readme file that they have included a custom version of megaem, does anyone know where it is? `Cause it 'aint on the C.D. Is it any different from the version included in Tie > >Cheers > >Martin > >P.S. Is the new protected mode Megaem out yet? > >~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > | > Martin Shaw, | "Una salus victus nullam sperare salutem" > Dept. Computer Science, | > Manchester, | - Virgils Aeneid > | > E-mail Shawm@cs.man.ac.uk | > | >~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > >------------------------------ > >Date: Wed, 18 Jan 1995 10:45:21 +0000 (WET) >From: ragnar@bsp.is (Finnbogi Ragnar Ragnarsson) >Subject: Re: quarantine and warcraft > >Few comments on Quarantine: >4 megs is absolute minimum for this game. >If you want sound you'll need more than 3MB of XMS. This means that >upper memory needs to be allocated as XMS. If it isn't you won't get sound. >Sadly the games doesn't complain about lack of memory but just runs >silently. Some machines have an option in the bios about allocation of >the upper memory as XMS. (note emm386 and qemm do this also, but eat up >memory which can result in not enough memory for your game). Ami Bios >has this option, I don't remember what it says excactly but it should be >easy to find out. > >How I can load Quarantine: >Use the GUS HMI drivers. >The option mentioned above set in AMI >Boot with left-shift down (dos6.*). >Set the general parameters for gus >Run loadpats (you need it even though there is no midi music) >run the game > > >Warcraft: >Grab the usail drivers from epas. They are absolutely fantastic! > >You can also get the patch for warcraft at the same place, but the drivers >in usail.zip are more advanced, among this is the patch caching everyone's >been dreadming about. Just read the readme.txt file. > > >Some of my problems: >I haven't tried much to fix it (that is tried other drivers) but this is >the problem: > >I recently (well, before Christmas) changed the sound drivers in Windows to >5.47. I didn't notice anything strange until I played an avi file..... > >I get absolutely no sound in avi files. Not just choppy (I had fixed that) >but now I get absolutely nothing. Also, I installed the midas drivers, >it didn't find the GUS card but offered the standard wav support only. >And again no sound. I wonder if it is connected to one of the fixes >in 5.47 drivers > >When I am using a midi keyboard in windows (midi in) I get dropouts from >time to time. This is not connected to any specific Windows program, it >happens in all those I have tried. I think that some settings in system.ini >or win.ini might fix this (I vaguely remember of such fix long time ago). >I am using 66Mhz 486 with no known NMI problems (SBOS and the works are >fine). > >I will try other drivers so the problems might disappear (at least the avi >problem) > >Happy Gusing! > >ragnar@bsp.is > >------------------------------ > >Date: 18 Jan 95 15:28:52 +0200 >From: kormilainenu@hermes.ncp.fi >Subject: Still problems with Strike Commander > >I still have problems with Origins Strike Commander. >When I load Mega-em and start game, I can hear some music but there is >strange instruments, and when SFX-starts it locks up my machine. Game >works with Sbos but I prefer midi more. Do I need some kind of patch and >where can I find it (FTP). > >If someone can solve my problem, I would be very happy!! >PLEASE PLEASE HELP ME !! >ukormi@freenet.hut.fi > > > > -UPI- > >------------------------------ > >Date: Wed, 18 Jan 1995 14:43:36 +0000 >From: "Salvador Macip" >Subject: Subject: > >I've just bought a GUS MAX and I have some trouble with the software, >because it is too new for me (I used to work with an old Amiga...). I can't find >answers in the manuals (they are so incredibly short!), so...can anybody help >me? I have a US MIDI adaptor connected to a keyboard (IN/OUT) and 1MB of >memory in the card. The question is: how can I play MAX's drums from the >keyboard? In Midisoft Recording Session I can play all patches via MIDI, but I >can't access the drums. I have MIDI channel 10 set to "1024 Drums" in the MIDI >mapper, channel 16 to MIDI OUT and the rest to MIDI synth. In the demo song >of RecSession they sound great. I can also play them writting directly the notes >on the pentagram, but not from the outside. There must be an easy way that I >just can't find... >By the way: in the MIDI mapper, what's the difference between chosing >Ultra 1024 and Ultra 512? Is it just a name for the bank or it loads different >patches? >Finally, I am really interested in the seventies keyboard sounds (old >mini Moogs, analog synths, real Hammond-Leslie efect...). Are there any patches >reproducing these instruments? How can I get them?Are there some in the net? >Tell me please wich are the best sound libraries available (either in >the net or CD-ROM or diskettes), with all kind of patches, from oldies to rave. >Any review, suggestion or recomendation sould be appreciated. >Thanks a lot. >GUS rules! >"It is only Rock'n'roll but I like it" (Stones). > >Sal.- > >_____________________________________________________ > >Salvador Macip, M.D. >Dept Physiology >Faculty of Medicine. University of Barcelona >Av. Diagonal s/n. Pedralbes (Annex Farmacia) >08028 Barcelona >SPAIN > >Tel (voice): 34-3-402.45.18 >FAX: 34-3-402.18.96 >E-Mail (Internet): macip@clinic.ub.es >_____________________________________________________ > >------------------------------ > >Date: Tue, 17 Jan 1995 10:41:49 -0800 (PST) >From: George >Subject: Re: UltraSound emulator for AWE32 > >--- >I don't know much about this rumoured emulator, but I would laugh really >hard if they ever release it. A $300 AWE emulating a $120 GUS? Sheesh, >that'll make AWE look kinda bad if you ask me. > >-George > > > >------------------------------ > >Date: Thu, 18 Jan 1995 10:52:56 GMT+0100 >From: "Krzysztof Hyrlik" >Subject: UMC chipsets and NMI question > >Hi all GUSers > >1. Info about uncompatible mainboards - I have 486 VLB mainboard with UMC >491 chipset - I had big problems with it's incompatibility with S3 801 >based video cards (noname card and SPEA/V7 Mirage ISA), often it hanged >games & windows, when I replaced to S3805 card and thought all should work >ok now, but now >2. About 3/4 games that uses HMI drivers and GUS selected as sound/music >device hang very quickly after running, with no sound or SBOS used to >emulate SB, they work OK (I was talking with some friends, that have GUS >cards and they have no problems) >3. I need info how to check mainboard for NMI presence without GUS >(some kind of program/tester or similar) >4. Will new MEGAEM be released on Christmas'95, any ideas why Gravis is >delaying release of his true new Ultrasound card (GF2) ? > >Thanks and happy GUSing, >Krzysiek > >------------------------------ > >End of GUS Daily Digest V18 #17 >******************************* > >To post to tomorrow's digest: >To (un)subscribe or get help: >To contact a human (last resort): > > FTP Sites Archive Directories > --------- ------------------- >Main N.American Site: ftp.orst.edu pub/packages/gravis > wuarchive.wustl.edu systems/ibmpc/ultrasound >Main Asian Site: nctuccca.edu.tw PC/ultrasound >Main European Site: src.doc.ic.ac.uk packages/ultrasound >Main Australian Site: ftp.mpx.com.au /ultrasound/general > /ultrasound/submit >South African Site: ftp.sun.ac.za /pub/packages/ultrasound >Submissions: archive.epas.utoronto.ca pub/pc/ultrasound/submit >Newly Validated Files: archive.epas.utoronto.ca pub/pc/ultrasound > >Mirrors: garbo.uwasa.fi mirror/ultrasound > ftp.st.nepean.uws.edu.au pc/ultrasound > ftp.luth.se pub/msdos/ultrasound > > Gopher Sites Menu directory > ------------ -------------- >Main Site: src.doc.ic.ac.uk packages/ultrasound > > WWW Pages > --------- >Main Site: http://www.cs.utah.edu/~debry/gus.html > >Main European Site: http://src.doc.ic.ac.uk/packages/ultrasound/ >Main Australian Site: http://ftp.mpx.com.au/archive/ultrasound/general/ > http://ftp.mpx.com.au/archive/ultrasound/submit/ > http://ftp.mpx.com.au/gravis.html > >Mirrors: http://www.st.nepean.uws.edu.au/pub/pc/ultrasound/ > >MailServer For Archive Access: Email to > Email to > >New Submit Files Mailing List: Email to > with content "subscribe epas-list " > >Hints: > - Get the FAQ from the FTP sites or the request server. > - Mail to for info about other > GUS related mailing lists (programmers, musicians, etc.). * * * * * * * * * * * * * Maggie Mahoney maho0009@gold.tc.umn.edu * * * * * * * * * * * * * ------------------------------ Date: Wed, 18 Jan 1995 21:09:30 -0500 (EST) From: lalancej@JSP.UMontreal.CA Subject: GuS MaX! OK, first, I've just change my motherbaord because the old one didn't have the NMI procedure enabled... (warranty!) Now the strange part, the only way that they could use my max in the new motherbaord was to open Disable CD-Rom jumper (JP3)?? If not, the system don't want to start, it stopped rigth after the Starting Ms-Dos message appear... Bizarre....! Now, I've posted to gus@tech.com but still no response. I think this is the cause of SBOS and MegaEm problem... They NEVER works for me in any games, and yes, i've read the g-list.... I've tried different settings, but nothings happens.... Any ideas??????? Here is my system: 486 dx2-66 256k cache/ 8megs RAM/ CH-498B VLB motherbaord CL-5428 VLB 1meg video card / Vision QD6500 VLB IDE card (controller) Modem USR Sporter 14.4fax and Gus MAX rev 1.8 1meg... Thanks!!! -- Jose Lalancette, Dept. Informatique Universite de Montreal e-mail: lalancej@jsp.umontreal.ca ------------------------------ Date: Thu, 19 Jan 1995 15:37:01 EST From: hallo276@osiris.elte.hu Subject: help I have a problem with the following games with my gus card: Warcraft, Beneath the steel sky. Can anybody help me out? Thanks! Herpai Gergely ------------------------------ Date: Thu, 19 Jan 95 08:51:00 MST From: tschmidt@pefs1.micron.com (Tom Schmidt) Subject: Mega-Em not compatible with Helix Multimedia Cloaking I recently bought and installed Helix Software's Multimedia Cloaking (from the makers of Netroom). After installing their cloaking drivers for MSCDEX and CACHECLK (cloaked replacement for SMARTDRV), I found that Mega-Em 2.03 would no longer work. It gives a "EMM compatibility problem: Can not expand server GDT" error. I've try using both 386MAX 7 and DOS 6.2's EMM386 for EMM drivers, but neither work if the CLOAKING.EXE driver is loaded. I tried using the -RGDT and -FGDT options of Mega-Em as well, but all they do is lock up the system. At this point, Mega-Em is the only application that I have found that is not compatible with the Multimedia Cloaking drivers. I looked through prior digests, and all I could find is that Mega-Em starting with V2.02 supports Netroom 3. But it appears that the cloaking driver for Multimedia Cloaking is different than the one for Netroom 3. Gravis, does the new Mega-Em that we have all been waiting for since before Christmas fix this problem as well? Can't we see an alpha or beta version of the new Mega-Em like we did for MAXSBOS? I'm sure that you'd have hundreds of users that would gladly Beta site test it for you, running many more applications than you have internally. My configuration: 486DX33VLB, DOS6.2, WfWG 3.11, GUS 2.4 with 1MB, V3.59 GUS software. Thanks...Tom _____ ___ Tom L. Schmidt, Manager, Component Characterization | | / \ Micron Technology, Inc. | | \___ 2805 E. Columbia Rd. Mail Stop 376 P.O. Box 6 | | \ Boise, Idaho USA 83707-0006 | |____\___/ tschmidt@pefs1.micron.com ------------------------------ Date: Wed, 18 Jan 95 7:54:42 WET From: MAMMET Jean-Francois Subject: Re: Megarace In yesterday's digest Terry Lee asked for info about megarace with the gus. There is a patch available directly from cryo on most bbs (didn't check on ftp, but I can't seem why they would'nt be there too) This patch allows you to use sbos with this game. I'd like to say that this game was programed to have a native gus support with soudtracks music. I know from the musician from Cryo that these soudtracks where ready, and even ths gus routines ! As I know, Interplay didn't wanted to include the gus support, but I don't know why ... That's the same thing with dragon lore ! But with Commander Blood, the latest game from Cryo, you'll have a gus native support in the new version, not the first one (they had a lat minute bug) If you like impressive musics, you can buy it, it's awesome ! -- Mamos Of Lego System, Aka Jean Francois Mammet mammet@merlin.univ-mlv.fr ------------------------------ Date: Wed, 18 Jan 1995 22:42:59 +0000 (GMT) From: Quentinus Subject: Re: Midi-in On Wed, 18 Jan 1995, GUS Server wrote: > jase@nedlog.demon.co.uk (Jason Nedlog) writes: > > > All gus functions (wav and midi) appear to work perfectly from both DOS and > > Windows except MIDI-IN which does nothing. > > > However I suspect that I can reject hardware/connector/wiring failure as if I > > use the midifier.exe, MIDI-IN works OK. > > Most likely is that your new motherboard doesn't support NMI. It is used by > SBOS and by Windows for MIDI IN. If possible, bring your system back as it's > not really an 100% IBM PC Compatible...I'd check it out via SBOS to be sure... Do you use Stacker? If so, Novell's DPMI function causes MIDI-IN to work incorrectly.. the solution is not to use the DPMI loader (Gravis tech support say they're working on the problem). This problem really got me bad 'cos I was working on a midi-sequencer at the time... it suddenly stopped working, and I thought it was my program, when it was Stacker... By the way, we can't get UAKM to give sound, even though it uses HMI drivers. Music is fine and the card autodetects right, but the sound is garbled. (It seems to play 1/2 a second, then skip a second, then play 1/2 a second, etc). Is there a fix for this? The manual says it's because our video card is too slow (which it is) but this shouldn't affect the game when it's not displaying any video (eg the sound setup, or when you look at an item). Sam --> Home Page <-- ** Go on, try it! ** --> http://www.dur.ac.uk/~d405ua <-- ------------------------------ Date: Wed, 18 Jan 1995 15:22:42 GMT From: "Mark D. Billinge" Subject: Playmidi ideas I was just using Playmidi, and thought how nice it would be if there was a realtime oscilloscope or FFT display. I doubt it's beyond the speed of many PCs to do this, and surely it's just a matter of fiddling with the data from the line or mic in of the GUS, which seems to contain the synthesized output - at least it does on mine! Just a thought, but it would look very impressive. Mark ------------------------------ End of GUS Daily Digest V18 #18 ******************************* To post to tomorrow's digest: To (un)subscribe or get help: To contact a human (last resort): FTP Sites Archive Directories --------- ------------------- Main N.American Site: ftp.orst.edu pub/packages/gravis wuarchive.wustl.edu systems/ibmpc/ultrasound Main Asian Site: nctuccca.edu.tw PC/ultrasound Main European Site: src.doc.ic.ac.uk packages/ultrasound Main Australian Site: ftp.mpx.com.au /ultrasound/general /ultrasound/submit South African Site: ftp.sun.ac.za /pub/packages/ultrasound Submissions: archive.epas.utoronto.ca pub/pc/ultrasound/submit Newly Validated Files: archive.epas.utoronto.ca pub/pc/ultrasound Mirrors: garbo.uwasa.fi mirror/ultrasound ftp.st.nepean.uws.edu.au pc/ultrasound ftp.luth.se pub/msdos/ultrasound Gopher Sites Menu directory ------------ -------------- Main Site: src.doc.ic.ac.uk packages/ultrasound WWW Pages --------- Main Site: http://www.cs.utah.edu/~debry/gus.html Main European Site: http://src.doc.ic.ac.uk/packages/ultrasound/ Main Australian Site: http://ftp.mpx.com.au/archive/ultrasound/general/ http://ftp.mpx.com.au/archive/ultrasound/submit/ http://ftp.mpx.com.au/gravis.html Mirrors: http://www.st.nepean.uws.edu.au/pub/pc/ultrasound/ MailServer For Archive Access: Email to Email to New Submit Files Mailing List: Email to with content "subscribe epas-list " Hints: - Get the FAQ from the FTP sites or the request server. - Mail to for info about other GUS related mailing lists (programmers, musicians, etc.).