COPYRIGHT 1994,1995 KEVIN HUBBARD ALL RIGHTS RESERVED DISCLAIMER OF WARRANTY THIS SOFTWARE IS SUPPLIED "AS IS" NO WARRANTY OF ANY KIND IS EXPRESSED OR IMPLIED. BECAUSE OF THE VARIOUS HARDWARE AND SOFTWARE ENVIRONMENTS INTO WHICH THIS PROGRAM MAY BE PUT, NO WARRANTY OF FITNESS FOR A PARTICULAR PURPOSE IS OFFERED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY ERRORS CONTAINED HEREIN OR FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES IN CONNECTION WITH THE FURNISHING, PERFORMANCE, OR USE OF THIS PRODUCT OR DOCUMENTATION. THE AUTHOR MAINTAINS HIS COPYRIGHT ON THIS PROGRAM. THIS PROGRAM MAY NOT BE DISASSEMBLED, OR OTHERWISE CHANGED WITHOUT THE EXPRESSED WRITTEN CONSENT OF THE AUTHOR. BBS Sysops feel free to place this program on your board. Shareware Disc Vendors or CD ROM Vendors may also include this program in their collection. But the documentation must also state that the programs are SHAREWARE and should be registered if used beyond the trial period. This document contains proprietary information which is protected by copyright. The information in this document is subject to change without notice. Requirements: IBM compatible 286 or better Ega or better monitor 100k Disc space 131k free memory Write and tell me what you think of this game. Any ideas for improvements, errors found, etc. My address is 19410 Manchester Drive, Bristol, Va. 24202. This game of solitaire is based on the Klondike version. In which 7 stacks of cards with 1-7 cards are dealt. The top card of each stack is placed face up, and the remaining cards are placed face down in the draw pile. The player must arrange the cards in order from King to 2 alternating between a red and a black card or vice-versa. When a card is reached in a stack that is face down, it may then be turned face up, and moved into play with the other cards. Kings may be moved to any empty stack either from another stack or the draw pile. When moving cards, except from the draw pile, all cards under it (From that card to the top of stack) are also moved. The 4 stacks at the top of the screen are the final position for each suit of cards. They begin empty, signifying only what suit should be played on them. Begin by placing all Aces in the appropriate stacks. From there, proceed to the 2's, 3's, 4's etc. until all 4 stacks contain every card of every suit from 2 to King. When this is accomplished, the game is over. Note: Only one card at a time may be moved to the stacks. History: 1.0 Decided to write a card game in TURBO PASCAL. 1.1 Fixed the problem of placing cards. Fixed sound problem (It would sometimes not shut off) 1.2 Fixed card shuffling.(On rare times the card shuffling would stop) Fixed arrow selecting. 1.3 Minor maintenance, nothing really changed. (Changes the size of the cards) 1.4 Release to public, ( Yes it is does display a T instead of 10 for ten, will be fixed in a later release). 1.5 Minor maintenance (It now displays a 10 instead of T for a Ten) Added checking routines. 1.51 Forgot to include a font file. Now included, graphic text now right. RENAMED from EGASOL15 to SOL151. 1.52 Minor maintenance, also compiled everything into one file. (Fixed a minor problem, sometimes it would take a second or two before the arrow key moved.) 1.53 Minor Maintenance, (re-coded parts, to make it faster. Added VGA support). 1.60 More minor maintenance (more recoding parts). 1.61 Minor maintenance. TURBO PASCAL is copyright BORLAND. IBM is copyright IBM Corporation.