Notes on GALAXSIM.EXE I liked GALAXY.BAS so much I translated it into Turbo Pascal and punched up the graphics, adding EGA and VGA support with paged animation. This program will run on CGA, but the result is pretty ugly. The more stars your simulation has (that is, spokes * stars/spoke) the slower the simulation will run but the nicer the results will be. I developed and tested the program on my Turbo 8088 / EGA system, and its performance was sluggish when the number of stars exceeded 200. I recommend putting it on the fastest, meanest machine you can get your hands on. This version does not support numeric coprocessors. If I decide to do something more substantial with this, I may add a nicer data-entry screen, the ability to save and load configurations, the ability to save and load displays, and 8087 support. I may also look over the algorithms to make sure they're doing what they're supposed to do... in version 1.0, I just copied them from the GWBASIC version without questioning them. Keep your eyes open for Version 2.0! B-) Please send bug reports and comments to Brad Corsello at 1:157/533.14@Fidonet, or B.CORSELLO on GEnie. - B.C. * Version History * 1.0 - Initial release. I just ported over the GWBASIC code and cleaned it up a bit. 1.1 - Minor bugfix. The galactic center display coordinates weren't being corrected for the aspect ratio.